.. _C_AdvanceRealTime: =================================== C\:AdvanceRealTime =================================== Advance time :: C:AdvanceRealTime(GameTime) **Parameters** * ``integer`` *GameTime* - amount of time in milliseconds to advance **Notes** Can be used to trigger banters and love talks etc **Example** Speed up 1 hour real time: :: C:AdvanceRealTime(60000) **See Also** :ref:`C\:GetGlobal`, :ref:`C\:SetGlobal`